†
The Mundane
Profile
Civilian
Name: Eira Hecate Locke.
Eira is Welsh for “snow”: a simple name that Cadmiel picked because she
liked the sound of it, basically.
Hecate is the Greek goddess of witchcraft and sorcery, but more
importantly in significance, the leader of the Wyrd Sisters in Macbeth. Locke is after the Enlightenment philosopher
John Locke, who put forth the idea of the tabula rasa, or blank slate,
where all men were born equal to do what they wished with their futures. Cadmiel found the philosophy of being born
without predetermined destiny rather interesting, and thought it dreadfully
ironic to take on the philosopher’s last name.
Her pseudonym is “Moira” for when she takes a young woman’s form.
Demonic Identity: Astarte, Maiden of
Destiny, previously Cadmiel, Angel of Destiny.
The sphere is specific for a reason, rather than a more generic fate or
future. Like any demon with common
sense, she keeps her true demonic name a very well-kept secret. Other Lords and Maidens know her as Cadmiel.
Place in the Spheres: When she’s
living the good stable life and doesn’t need to actually do anything, an old
spinster with a lot of “retirement” money she’s accumulated over the years and
an old church that she’s converted into her home. If she has to deal with something or meet with her fellow Dark
Lords, she leaves behind the old woman glamour and becomes a young and shady
fortuneteller, pseudonym Moira, living in a seedy little flat near Hell’s
Parliament that she pays for with Eira’s money. Neither is really an “identity” so much as an alias and a
glamour, and Moira is only rarely taken on: Cadmiel has no use for youth and
good looks—what use have the blind for vanity?—and much prefers being Eira,
most of the time.
Age: Fallen angel
from the Holy War, so old. As
looks go, it depends on whether she’s glamoured or not, but either eighteen or
seventy. Eighteen if she goes with her
fallen angel form with a few minor illusions to lend more humanity to her,
otherwise known as Moira, seventy if she’s going full monty in her mundane
identity, Eira Locke. Eira is
seventy-two according to her birth certificate, and Moira is twenty-one if you
ask her.
Birthdate/Astrology: She’s a
Taurus sun, an Aquarius moon, and a Capricorn rising.
Likes:
Angelic and demonic
mythos: Cadmiel is a geek. She
really is. She has read every book on angel-
or demonology there is. Even if she
hadn’t read the Bible on her own time to see what the fuss was all about (she
much prefers the Latin to the King James), she would have done it just to scope
out all the bits about angels and demons.
She has the Divina Commedia.
Memorized. In Italian. If there is a doinky pseudoscience book out
there on angels and/or demons, she owns it.
Hell, she’s probably read Good Omens and all the Hellblazer comics, for
that matter.
T.S. Eliot: Specifically, she likes The Love Song of J. Alfred Prufrock,
odd poem and bane of teenaged students everywhere. She’s also a fan of The Waste Land, and while she thinks The
Hollow Men is grossly overrated, she likes the use of the Lord’s Prayer. Eliot is just another one of her poetry
phases: previously she was all about Coleridge and The Rime of the Ancient
Mariner, until she overdosed on romanticism and now refuses to read anything
from the nineteenth century. She goes
through cycles.
Timekeeping devices: Cadmiel thought sundials were neat when they were
first invented, and hourglasses, and water clocks, and especially clocks. She likes digital, too, although she’s
fondest of analog, and Big Ben is her favorite London landmark. It’s because she likes keeping track of
time, and now that in recent years—note what ‘recent years’ mean to a demon of
her age—it’s a lot easier than it was in days of yore, it makes her life
easier. Her favorites are the big
church bells that ring out the time, for obvious reasons.
Routine: It’s not that she’s obsessive-compulsive or dedicated to
order. Cadmiel is very old and used to
long periods of boredom interspersed with short periods of having to think a
lot and kill a lot to stay alive. She
doesn’t want to have to think about daily rituals, or decide what to put on in
the morning or when to go to the store.
She saves her thinking for things she actually enjoys, like her
<s>emo poetry</s> T.S. Eliot, as well as life-and-death situations. And making choices about everyday things
just gets really old after thousands of years, too.
Gregor: Without going into too much detail—that’s the point of the
supernatural NPCs section—she’s very fond of this particular assistant of
hers. She’s attached to him, in the
same way one would be attached to a favorite old hunting dog or a reliable
computer: not personally, but for his use and his staunchness. “All that I can rely on in this world are
death, time, and you, Gregor” is a wry comment she’s made a couple of times,
but it’s true: he is about as reliable and dependable as reliable and
dependable gets, and that’s not what she usually has to deal with, so she’s
grateful for having such a useful and loyal minion.
Dislikes:
Hell’s Parliament: With the exception of Gregor, Cadmiel would be much
happier if she never had to deal with another Hell-affiliated creature in her
life. They have tried to kill her,
steal her territory, upstage her, and kill Gregor at various times, and she is
not happy about this. Quite a few of
them are horrifically unsubtle, too, and have made her usually quite routine
daily life a bit more of a pain in the ass than usual. They’re also competition, and the other
Fallens truly unnerve her, particularly Duriel. (Raziel just gets on her nerves.) While she was a malakim, and now a very old and hardened Maiden,
she does not want to risk battling another Fallen of any sort, particularly
anyone of a higher choir than her. Her
strategy throughout life has been to avoid contact with other demons, and
Hell’s Parliament is a concentration of quite a few in one place, which makes
her nervous. Still, it has its uses,
and better to be allied than ganged up upon.
Angels: This is not a villain ‘curse those durned kids, ruinin’ all my
plans!’ kind of thing. Not at all. For reasons outlined in the next dislike,
angels all remind her of her very least favorite period of history: the Holy
War. She would very much like to forget
everything that happened and that she did at that time, and when these bloody
angels keep reincarnating and going after her, it’s goddamn impossible. She is more than happy to kick angelic ass,
or lead them to their doom some other way.
Public transportation: Loud.
Crowded. And also recently full
of zombies. When Cadmiel has to travel
to other parts of London, she has to take the Tube, and she doesn’t like it one
bit. For one, she likes her personal
space, and doesn’t like being trapped in one isolated place for so long,
especially with recent events and the activities of other demons. Still, it’s a necessary evil, and she will
partake in it. Reluctantly.
Loud music: Cadmiel likes music: Baroque piano while sitting in her
study at home with her minion watching the door, that is. Anything else severely impairs her ability
to hear her surroundings, especially loud punk rock or the like, and it’s just
distracting. If it goes on for extended
periods of time near her, she’ll find a way to get rid of it, whatever that
takes.
Is Neutral On:
Raphael: There’s no love lost here, at least not on Cadmiel’s part. She has no odd urge to protect her brother
from harm, or strange feelings of remorse around him, or scary semi-incestuous
obsessions, or anything like that. It
is something, though, that she doesn’t detest him just for being an angel. In fact, her emotions regarding him are
limited to a distant sort of fatigue and a wish that this particular ghost
would just evaporate sometime. She
doesn’t want to harm him directly, though she has no problem with him getting
harmed. In fact, she wants to find out
someday that Duriel made him die the unreincarnating death, and then wash her
hands clean of it and forget that she ever had a brother.
The end: Honestly, in the end she doesn’t give a damn if the Creeping
Dark is resurrected. She doesn’t know
if it’s going to happen, and even if she did, she would just mechanically go on
with her life. While she hates those
goddamn angels, and she would like nothing more than to see them all die the
final death so she’ll never have to think of them again, she doesn’t
particularly like the idea of a world ruled by Hell, either.
Hobbies:
Soul collecting: And for her, it is a collector’s hobby above all
else. It’s quite disturbed, actually,
in a butterfly-collector sort of way.
The basement of the ex-church she lives in is completely devoted to
shelves and shelves full of tiny hourglasses.
They’re more trophies than anything, as she’s taken all but the empty
outer shell from them, but she likes these trophies.
Going to church: Oddly enough, Cadmiel uses her regular attendance of Mass
much like someone would use a quiet room to meditate. She collects her thoughts, works things out aloud, and listens
with interest to anything concerning angels and demons, because she’s a
millennia-old infernal geek like that.
Her own crucifix and rosary beads are old and shabby-looking, but
nevertheless she’s quite attached to them, and her whole ritual of church in
general. It’s a nice routine.
Reading: Ah, the stereotypical hobby of the ages. In truth, there’s not a whole lot to do
when you’re immortal. She’s very
well-read, and I mean very: however, she’s burned out on fiction lately, and
history bores her (except for when it differs amusingly from what actually
happened, which she was often present for), but she’s never lost her fondness
for poetry. Yes, a demon who reads
poetry. She keeps up with all the good
literary journals, and while she complains a lot about the modern styles,
she’ll have Gregor read them aloud to her in his monotone until she has them
memorized, and then she’ll repeat them out loud to sound out the words and the
language.
Aspirations/Dreams: Cadmiel,
antisocial creature that she is, will not admit to it, but she wants absolution
from everything that happened in the Holy War.
She wants to believe that everything that happened is history, not that
she was justified in doing it—because she’s switched from being utterly
convinced of her justification to trying not to think about it to something in
between—but that it no longer matters, and that it’s off her shoulders and her
hands are washed clean of it. She has a
lingering issue with the Holy War, and every time she’s come close to
forgetting, she’s run into some incarnation that has popped the issue freshly
back into her head. Therefore her real
dream is to kill these angels and see them die and never, ever have to see one
of their reincarnations again.
NPCs: Cadmiel is antisocial even for a demon. Move along, officer, nothing to see here.
History
Cadmiel’s story begins the same way as her brother’s: in the story
of her parents, charming trigger-happy malakim and lovely young weaver, madly
in love in a little village in Cornwall.
We know how the story goes from Raphael’s background – Azazel died,
leaving Rhian a young widow with two kids who quickly remarried. About nine years passed, and after a series
of demon attacks, teenage Cadmiel spirited herself and little Raphael off to
the Watchtower for safety and some answers about both of their powers.
But that is largely Raphael’s side of the story. As I said, Cadmiel’s begins with her parents as well, but it also
begins when she was about eight years old and started realizing that she knew
things about people, or thought things about people, at least. When her mother’s friends mussed her hair,
she knew that they were going to discover they were pregnant, or fall victim to
a demon attack when they went to the next town to buy eggs, or die wailing in
bed from a burst appendix next month.
It wasn’t that she saw visions, because she was blind, or had dreams,
because her dreams and nightmares meant nothing more than anyone else’s, and
like everyone else, she forgot most of them.
But things just entered into her head about people when she was exposed
to them for a short while, especially if they talked directly to her or touched
her, and she was experienced enough at eight years old to realize that this was
not normal, and not the way knowledge was supposed to work at all. It made her vaguely worried, and brought to
mind scary stories about demons and tragic prophecies, but she tried to pay it
little mind until the thatcher from down the road did die from that
appendix, or the milkmaid was found butchered by the attacks of demonic
minions.
Then she gave the whole issue some serious reexamination, in between trying to
stop her brother from giving frogs and slugs new homes on the family
pillows. She was a sober little thing,
just as she was a sober larger thing later on, and she did indeed give it a
great deal of serious thought like the introspective little girl that she was,
and determined that while she knew things, they were certainly not things that
anyone else should know. This was an
astonishing piece of little-girl logic that was at the same time completely irrational
and rather insightful, and based off of two basic things. One, that because of her own particular
region’s beliefs and her family’s values, the idea of what was going to happen
was going to happen was pounded into her head, and she firmly believed it:
cemented all the more by the fact that what she knew in her head about people
did end up happening. That was the
moral and philosophical reason behind it, and it was compounded by more
practical reasoning and fear: she didn’t want to disrupt the responsible little
life that she envisioned for herself, or be held accountable for why she didn’t
say anything about the people that were going to die or suffer horrible
misfortune, or worst of all, disrupt the great plan which she was lucky enough
to see a part of and risk the wrath of whatever might have made it.
By the time she fully awakened and went to the Keep, this attitude was firmly
written into her mind, adjusted slightly, and with some practicality injected,
as well as a little mercy in her own way: she still believed in her predetermination,
and it would be only cruel to let people know about the things that were going
to befall them when they couldn’t really do a thing about them. Besides, she didn’t want the responsibility
of upkeep, she didn’t want people coming to her every waking hour to worriedly
ask how they could avoid their misfortunes, and she most of all didn’t want any
kind of blame for what she hadn’t done so far.
This was in no way a closed issue with her, though, so even as she went
through the process of apprenticeship and watched her brother go off to war,
she said nothing. She knew that he
would be ambushed on one of his missions, and she knew that he wouldn’t die or
be permanently crippled: while this made her more conflicted than ever, she
justified her silence to herself by figuring that he got out of it all right,
as he was not to end up with any permanent physical problems, such as being
dead.
While her brother was away at war, Cadmiel took up her job as one of the more
powerful and prominent and powerful Keep mystics by keeping up a juggling
act. She claimed that she could not see
anything about a person’s death, which was a lie, and that she couldn’t see
anything about free will or events outside of their impacts on specific people,
which was true. Nevertheless, her
visions were useful, as far as she decided to reveal them: not as useful as
they could have been, or as lifesaving, but she did her job, and she was
respected. When Raphael came back from
war, she bit her lip and firmly decided that she would never tell him what she
saw about his mission, because she couldn’t bear the thought of how he would
react.
Her conflict over her powers really never stopped, and although she came close
a couple of times to admitting her deceit, she never did, now simply because of
her thoughts on predetermination and her guilt over not having done it
previously. In early HW 148, she began
seeing amounts of death and destruction among numerous people that clued her
into something large happening in the near future. It was the strongest temptation she ever had in her life to tell
someone, but after nights of thinking and thinking and more thinking, she
turned the other cheek and said nothing.
Because it, after all, wouldn’t impact her, would it?
Would it now? Well, it did. During Keepfall, which she didn’t expect to
happen precisely the way it did (she was expecting more along the lines of a
large military maneuver gone wrong, or perhaps a plague), she panicked for the
first time in a while when she couldn’t find her brother, and while others were
fleeing, ran through chaos and pandemonium to look for Raphael, and found
herself face-to-face with an opportunistic, powerful demon, who in turn found
himself facing a scared, blind angel without much in the way of combat prowess
at all, and offered a simple deal with his blade at her neck: sign over her
soul or die.
The one strong motivation that had pushed Cadmiel out of her little village
with her brother and kept her alive all these years reared its head, and she
signed her soul.
The rest, as they say, is history. But
it is history that we are going to bother outlining anyway. After this she, fully conscious of what she
had just done, fled the Watchtower as fast as she could possibly go, sneaking
and killing her way across England to avoid the wrath of the Habbalah that she
was certain would hunt her down. As
fate would have it, one member of the Habbalah lost his soul at the same time
she did, another went after him shortly afterwards and was slaughtered, and the
last died of grief a week later.
Cadmiel was safe from that particular threat, at least, and traveled and
traveled until she found a little cave in Scotland where she retreated to the
back and tried to sort out what to do next.
She did a lot of sorting, and even as she was utterly terrified of the
consequences of her actions and what would become of her, she also felt like
she had just been relieved of quite a burden.
She no longer had conflict over her duties as a Keep mystic, or guilt
over what angels she could have saved from their fates, or even a troublesome
younger brother to watch over—she was for the first time in her life free of
responsibility.
It was a state that grew on her considerably within a short period of
time. Cadmiel decided that hiding would
only end up in something finding and slaughtering her, and carefully ventured
out into the wide world when she had to, acquiring souls, keeping her head down
and avoiding everything else remotely demonic, and most of all learning. As years went by, she grew old, outliving
many other demons, and still continued to learn: while she was a creature of
habit, she was certainly never a creature of stasis. She changed and she kept practicality and survival priorities on top
of anything else, and that is what kept her alive more than anything else.
Now she’s come to a time when things are a little different than what she’s
gotten accustomed to. She’s unused to
so many angels and demons in once place, and it unnerves her, and furthermore
she has an idea that tugs at the back of her mind about what’s going to
happen. What’s worst of that is that
she doesn’t know exactly what that idea is.
Personality:
One important thing to remember about Cadmiel is that she is not who she was in
the Holy War. Strangely enough, from
one perspective, she can be thought of as more human now than she was back
then, in that she is no longer drifting around in a cloud of disturbed apathy
and has learned to deal with her power.
However, it is also important to remember that she’s a demon,
specifically Fallen, and therefore definitely evil, and in some respects even
more detached and estranged from reality than she was when she was technically
on the good side of things.
There is no difference between Eira, Moira, and Cadmiel, personality-wise. Eira will do superficial little old-lady
things and complain about the younger generation, and Moira will perhaps put on
airs of mysticism if she needs to act her part, but fundamentally they’re just
Cadmiel conveniently leaving out the bits about collecting people’s souls. She doesn’t act any differently between her
identities.
So, onto Cadmiel. First, she has seen
it all. She is old. She is not as old as Duriel or Raziel, of
course (by a few years), but that doesn’t mean that she’s not ancient. From this age comes a certain amount of
knowledge, and experience, and cynicism.
She’s not survived in the world by being tough or strutting around or
beating other Lords and Maidens, but rather by staying low, staying aware, and
most of all learning. Those, aside from
her power, are her main strengths: she’s perceptive and she learns. As old as she is, she’s never been one for
tradition: as an angel and now a demon whose powers revolve around the future,
she sees clinging to the past as something futile and foolish.
She’s also changed a lot from being young and silent. The obvious change is that she’s no longer
wearing a white hat. She may not be
sadistic, but she sure as hell isn’t good, or decent, or even normal. The other major shift is that she’s no
longer inactive and indecisive, and her apathy no longer manifests itself in
the same way. Cadmiel will go out and
actively work towards her own benefit, and use her powers and her resources as
well she can to win a few more squares on the chessboard.
Cadmiel is a survivalist. It is one of
the core values that has been ingrained into her being since the day she popped
into this world, kicking and screaming, and it will be until she goes out of
it. She’s kind of like her brother like
that, willing to take any and all measures to uphold one core thing, although
this actual thing differs greatly between the two of them. She has always been willing to go to great
lengths to keep herself and those important to her alive—and since she Fell,
all bets are off on everyone else, but she fights like a cornered animal,
literally and figuratively, if that’s what she has to do to stay alive. It’s why she’s still alive to this day. She might not be lucky, ambitious, or
extremely powerful, but she is determined to one cause above all else, kind of
like a less neurotic and more competent Rincewind. There is no suicidal urge buried deep down in her psyche, and
there never has been. This girl will
live, or she will go down fighting for her life.
When she can afford it, she is sort of honorable, though, if only because she
can afford it and she likes the looks of it when she looks at her
self-image. It’s dignified. She likes dignity. She doesn’t exactly play fair, but if you’re nonthreatening, she
won’t brutally kill you from the outset, and if you leave her alone, she will
most likely leave you alone, too.
(Thankfully, there has been a large enough number of people that haven’t
left her alone so that she’s had plenty of souls to take.) Rules of honor are forsaken when it comes to
most angels, of course, with the possible exception of a very, very few, but
that is yet to be worked out, and most of that very, very few is her brother
and her rather look-the-other-way view on him, anyhow. Basically, sometimes she’ll set up rules of
the game if she thinks she can win the game, and when she does she’ll stick to
that. Key words being if she thinks
she can win the game, and an important addition being up until she stops
thinking she can win the game.
In outward temperament, she’s not all that different Fallen from what she was
as an angel. She’s a bit on the
antisocial side, to make an understatement: that is, she’d rather avoid all
social contact that isn’t Gregor or grocery store checkout lines, and if she could
get Gregor to buy her groceries, she’d do that, too. This is not to say she’s withdrawn, because when she does have to
deal with other people, she’s no quieter than average, although no more
talkative. She’s exceedingly grim all
the time. Hell’s Parliament knows her
as the resident dry pessimist and unsmiling demon who, if forced to attend
session, will offer her opinion as much as she sees fit. It’s not because she is unhappy—although she
is—it’s because she doesn’t often see things as worth her amusement, and even
less often her cheer.
She’s very neutral. She makes a point
of neutrality on everything that does not concern her own safety or property or
an angel, particularly an angel she knew in the Holy War. Other demons’ territorial wars mean nothing
to her, unless one of the demons winning means they’ll next try to go after
her, and then it is by all means her affair.
If a demon intends to insult or demean her, she’ll turn the other cheek:
she knows that she has a reputation to uphold among other demons of being
dignified, icy-cold, and untouchable, and she knows that petty reactions to
foolish lesser demons don’t help this.
And they are all more or less lesser demons: older, more powerful ones,
such as other Fallens, don’t bother her.
Many of them know her, and while they don’t know exactly how her power
works, they know that she was a prominent mystic and that she has killed or
arranged for the deaths of everyone who’s attempted to murder her or encroach
on her territory. Other demons do have
common sense: why hunt a tiger when there are plenty of deer around for the
picking?
Onto the issue of angels. Now we start seeing something beyond jaded
neutrality intersected by strong survival instinct. Cadmiel’s feelings are mixed on angels and anything to do with
them, especially the Holy War, but they are all mixed flavors of fear, hatred,
and annoyance. She blames them largely
for her situation and her fate in the Holy War, and yet she also doesn’t like
thinking about her own part in everyone else’s. In fact, right after she Fell she would have been content with
never, ever seeing an angel again, and assumed that this would happen. Not so.
With every reincarnation she’s bumped into has come a reminder that she had
a different life, and she had people she knew and people who knew her and
people she could talk to who weren’t reanimated statues, and she no longer does
and she won’t ever again and that it was not her fault but had a lot to do with
her decision and maybe could’ve gone differently and do you get the sense that
Cadmiel’s attitude on this subject is not the most coherent thing ever? She hates that. She can’t very well convince herself that everything she did was
reasonable and right, but she can’t very well cheerfully accept that she was
wrong and irresponsible and downright traitorous, either. This makes for major cognitive dissonance
for her, because she hates being a hypocrite, and yet she can’t really have it
any other way. Also, she hates feeling
guilty, because that would invalidate her whole justification behind her way of
living and the fact that she’s still alive.
This manifests itself in abhorrence of the issue of the angels, the
memory of the angels, and most of the angels themselves. As mentioned in ‘aspirations’, she would
love nothing more than to be rid of them forever and ever and wash her hands
clean of the whole affair. She will
gladly kill them to be rid of them, and more gladly see them meet their final
deaths somehow. The fact that she is a
demon and collects souls and they generally try to stop that and kill her
doesn’t sit well with her, either. What
once was guilt and conflicted feelings, and perhaps still is in a way, has
manifested itself as abject hatred and fear, and that ain’t gonna change.
In contrast, unlike in Holy War, her powers are no longer an issue of strong
feelings and conflict to her. She uses
them when she can, and shrugs it off when she can’t, and tends to see destiny
as a vague map of what’s going to happen no matter what you do, but something
you can draw the landmarks and boundaries on if you’re aware of it. She has a very practical view in that
much. If an angel is destined for
Greatness, then she gets worried, but she will try to see to it that their
Greatness comes posthumously. Destiny
is a thing that’s there, kind of like just another system you have to work
around. Cadmiel can deal with that just
fine, and has been doing so for a while now.
Onto Eira and Moira. Like I mentioned
earlier, aren’t really identities so much as they are personas, kind of, and
even that’s a stretch. They’re more
like forms with associated behaviors to smooth the way for Cadmiel. Eira Locke is a useful form that keeps her
in a steady place without having to work or have people ask too many questions,
which is compounded by her standoffish, crotchety-old-lady demeanor to the
general public and her big scary dog.
She has papers that say when she was born and that she owns that old
ex-church thank you very much and that yes, she’s paid her taxes. Moira, on the other hand, is for when
Cadmiel needs to go out and deal with some crazy occultist, or someone looking
for the demon Cadmiel that needs to be brushed off, or if she needs a pretty
disguise for Hell’s Parliament. It
doesn’t look odd for her to be active and sprightly, and she is the mundane
identity associated with Cadmiel as a demon—Eira Locke is safety and an alter
ego that most demons don’t know a thing about.
Moira is dealing with the occult world in general, a demon’s illusion to
those who know her, an eccentric fortuneteller with no apparent connections or
background to those who don’t. When
she’s just using the appearance to deal with other demons, she’s only
Cadmiel—when she’s masquerading as mortal, she’s a bit more mysteriously aloof,
vague, and properly mystical-acting, like any decent faux-mystic, only less
charming.
To Cadmiel, as to most people of her rather impressive age, most things are
insignificant. Among these things are
human lives, human destinies, other demons so long as they don’t bother her,
and the way things will work out in the end.
Some things are importantly good, such as her own safety, her own
safety, and did we mention her own safety.
Some things are the scourge of the earth, like demons that try to mess
with her, angels in general, the Holy War, her own lack of safety, and anything
else that might threaten her or her, if not exactly comfortable, stable and
workable worldview that justifies everything she’s done, or at least makes
justification insignificant.
So, what is Cadmiel? She is not
sadistic, persay, or irrational in her actions, or all that power-hungry. What she happens to be is icy-cold,
calculating, apathetic, completely survivalistic and holding the grudge of the
ages. And this makes her more frightening
an opponent than any giggling psychopath.
Pros: Resilient, perceptive, calculating, rational, determined, insightful,
honorable in her own way, knowledgeable in quite a few different areas,
experienced.
Neutral: Survivalist, skilled liar, cynical.
Cons: Avoidant, amoral, bitter, defensive, ruthless, reclusive, holds grudges,
incapable of being honest with herself, angel issues.
Appearance
Face/Skin:
Moira: Youthful, heart-shaped, and refined are the best ways to describe
Moira’s face. She’s basically a
slightly spritzed-up version of Holy War Cadmiel, so she has features that are
elegant and unidentifiably foreign. Her
skin tone is a very light olive, and her features are ever reminiscent of a
perfect noblewoman or ballet dancer, with elegant, smooth cheekbones, cupid’s
bow lips, ever-so-subtly slanted eyes, and a slightly upturned nose. They are also somewhat off-British, but not
in any definite ethnic way. Her dark
grey eyes seem to be a little ill-fitting for her face, as they’re rather intense
while the rest of her features project aloofness and neutrality. Usually her expression is some variation on
vaguely interested neutrality, often with a quirked eyebrow or a slight twist
of one side of the mouth that indicates a lopsided almost-smile.
Eira: Moira, plus fifty years, with some basic bone-structure changes to avoid
being recognizable. Shrewish-looking
with hard grey eyes and a perpetual scowl, and a hell of a lot of wrinkles. None of the plumpness or sagginess that
comes from usual age: rather looks drawn and strained, actually.
Hair:
Moira: Thick, ink-black, and straight, falling to her mid-back with a
veil/shawl to look properly mystic.
Eira: Straight, steel grey, and pulled back into a tight bun all the time: Can’t fault her for practicality.
Build:
Moira: Slender to the point of being very boyish, with little in the way of a
womanly shape. On the upper end of
5’4”, so there’s no way you could call her tall, and she’s in fact a shade
taller than her real and Holy War form.
Eira: See Moira again, only bonier but somehow hardier-looking, despite seeming
like she ought to be damn near decrepit.
She makes a show out of joint pains and frailty, but in reality she is
quite fit, quite strong, and nowhere near decrepitude.
Carriage:
Moira: Shuffles around for dramatic effect, and generally takes her grand time
going from place to place. Unless she
needs to get somewhere in a hurry, which is a lot of the time, and then she
just walks briskly with no dramatic facades.
Eira: Businesslike, straighter posture than you’ll ever see in your life,
wastes no time on the trip. Can run if
she has to, and a very good sneak as well, but you’d never guess either by
knowing her day-to-day.
Voice:
Moira: A light alto, very mellow, almost airy in tone when she’s telling
someone their fortune, but never quite cheerful enough to be happy or quite
bleak enough to be melancholy. Her tone
is a lot like her expression: lightly neutral.
Eira: Same pitch, quite different tone.
While she also has a light voice, she’s almost hoarse, and speaks flatly
and evenly. In either form, however,
Cadmiel has a gift for making people listen when she’s speaking quietly.
True Form:
Do you see elegant young Moira?
Yes? Drop a few pounds and make
her gaunt and deathly pale, with veins all along her arms, and a little
shorter, just a little under an inch over 5’3”. Tangle her hair up, make it a pitch-black oil spill color. Make her hands and arms near-skeletal, make
her teeth blackish and pointed, make her fingernails into sharp claws. Most prominently, make her eyes nothing but
white from edge to edge, shot through with bright blood-red veins, without
pupils or irises. That is the picture you
would have to paint of Cadmiel, and it is in no way a pretty one.
Abilities
Literature: Very esoteric ability for a demon, yes. Nevertheless, Cadmiel’s spent so much of her
time reading and reading and doing more reading that she is very, very
well-read. This combined with an
excellent memory means that she can identify characters, themes, and quotes
from nearly anything that’s fairly well known in the English language and that
was written before 1900 (she’s still catching up on the 20th
century). What the hell use is
this? I don’t know, except that
would-be smart alecks trying to quote Shakespeare on her will have her respond
by saying the next line.
Languages: You know the dealie.
She’s fluent at everything Latinate, including Latin itself (although
she never quite got the hang of modern French, so French speakers will look at
her oddly), as well as German and Hindi.
She’s picked up a smattering of various other languages as well, and can
speak passable Mandarin and Cantonese.
Senses +101: I’m sure you were expecting this. Still, it is the thing that makes her formidable at physical
combat. As you may have noticed,
Cadmiel has lacked sight all her life, and she’s developed her other senses to
make up for it, particularly hearing.
This is a hell of a lot more than your average trained-with-a-blindfold
fictional ninja, too. She’s lived a
very dangerous life for thousands of years without sight, and the senses she’s
had to develop because of this have only been enhanced through determination,
necessity, and magical boost. It makes
her an absolutely deadly sneak, because she understands everything about
sneaking from how every footfall and how every rustle of hair makes a
difference, and it also makes her damn near impossible to surprise. Also, don’t fight her in the dark.
18 Agility: A lot of enemies fighting Cadmiel make the mistake of
thinking that “blind” equals “disabled”.
This is largely influenced by the above senses ability, but she’s fast
and flexible and has a lot more endurance than what one would think from her
size and shape. Being small helps this,
too. None of this is supernatural. It comes merely from training and training
and escaping and surviving a lot and learning the advantages of speed when one
doesn’t have strength. Enemies fighting
her may have an initial “holy fuck, she’s fast” reaction because, well, holy
fuck, she is fast, and that’s not what you’d expect. Although they usually don’t have time to
have that reaction before they suddenly find that their eyes are no longer in
their sockets.
Fortune-telling: As with Teiaiel, Cadmiel’s found it useful to pick up
some skills at faking the ability to tell futures. She’s not going to be reading any tea leaves anytime soon, but
otherwise her persona is utterly perfect: she can use her glamour to up her
mysticism a bit if she needs to, and the blindness only adds to the impression
(especially with the miniscule tactile markings she uses to identify her
different tarot cards). When she has to
take up being Moira, she’s extremely good at playing her role.
† The Infernal
Color
Dark grey - #A9A9A9, specifically. It hasn’t changed with her Fall, actually,
but it was not a cheery happy funtime color to begin with.
Symbol
A circle quartered by a cross: otherwise
known as the sun cross, the wheel cross, Woden’s cross, one of the Signs in The
Dark is Rising, and a circle with two lines through it, yo. It’s a simple symbol that represents quite a
few things, one of them being Fortuna.
Her lil’ bro has one on his Key to the Kingdom, as a matter of
fact. Must be genetic or sumfink. Shown here:
http://symbols.com/encyclopedia/29/291.html
Voile
Cadmiel’s infernal voile brings to mind several things: the classical
personification of Fortune, a Catholic cleric of some sort, an old-woman
fortuneteller, and of course a demon.
The base of the outfit is a long, shimmery, translucent gown that brings
to mind Renaissance paintings of maidens and the like, except it’s a dirty dark
grey and a little ragged around the edges, and rife with black stains. It’s somewhat flowing, sleeveless with a
circular neckline at a modest level, and it reaches to about her ankles. She goes barefoot. Over this she wears a black cloak with a hood, also ragged and
dirty-looking, reaching a little past her gown and with a high collar
reminiscent of a priest’s. It fastens
at her neck with a brooch the shape of an hourglass, and is belted with a
chain. The hood is large and drapes
well over her forehead and partially over her eyes, but if one gets close
enough to look at her face, she wears a white, bloodstained blindfold that is
tied around her head. If she feels like
being creepy, she’ll often push the hood down and take off her blindfold,
because she is aware that her eyes are less-than-comforting.
Now, onto wings. She’s a Fallen –
obviously she has wings of some sort, but what kind, exactly? Well, they’re more like the ghosts of
wings. They are vague and shadowy and
incorporeal, unfolding from her back when she is in full demonic form, but more
like smoky clouds or shadows of what once were black wings than actual
wings. She can’t fly with them, or do
anything else with them, for that matter, although she can move them and fold
them. They never demanifest if she is
in full infernal form. They basically
look like blurred blackish-grey versions of ascended malakim wings, without the
power and the beauty: just faded, dead shadows of what once was. There was a time when they were all black
and raven-like and shimmery, but it is not this time.
Weapon
Bear in mind that Cadmiel’s skill at physical fighting is not her primary
means of defense (that’s Gregor and the fine art of running the hell away) or
her primary means of killing (that’s Gregor again, or her soul stealing
method). However, that doesn’t mean she’s
bad at it. In fact, coupled with her
agility and her nearly-uncanny senses, she can be quite deadly.
She doesn’t have a weapon, persay, but as described in her true demonic form,
she has claws. They’re not that long
(she ain’t Wolverine), perhaps extending three-quarters of an inch past her
fingertips, but they are sharp and they are quick to use and while she can’t
exactly stab you in the heart with them, she can sure as hell get rid of the
sight you think you have as an advantage over her or just slash your
jugular. They’re also tougher than
human fingernails and she doesn’t have to sharpen them regularly. They’re also black. That’s all there really is to them.
Henshin
Whatever mundane form she’s using sort of wavers, like a TV image
going out, and disappears, leaving her demonic form in voile. It’s kind of creepy, actually.
Gifts
Second, er, Sight?: This is what makes Cadmiel herself, pretty
much, and the bane of her existence as well as really her most powerful
ability. She was one of the Mystic
Angels, and to this day she’s one of the mystic demons, and as powerful as
ever. Her sphere is distinct from
foresight in that it’s specific to people, and events as they impact
people. It basically involves “looking”
at people’s life-threads, or specifically the events connected to them in the
future. In order for this to take
effect, she doesn’t have to have skin-on-skin contact or eye contact or
anything, although touching them does speed the process up a bit: she just has to
spend enough time in a close vicinity and after a short while, if she chooses
to do so, the bits of life-thread start filtering into her mind. There is an important condition to this. The first is that it is intrinsically tied
to people, and the events that happen to people. She can’t see anything that is either strongly based in the free
will of the person in question or simply unconnected to anyone in particular:
her power depends on finding out what will happen to one particular
person.
Black magic: Over the
years Cadmiel has devoted some time to the study of the occult, beyond just
honing her powers. By this I mean she
knows how to draw up a ward around her house to keep demonic powers out unless
she invites them in, can pick the right animal and sacrifice it the right way
to summon something, understands the power of various charm and curse
substances, and has learned a thing or two about the strengths and weaknesses
of various supernatural creatures and powers.
Note how much of this is theoretical.
She would be a terrifying sorcerer if it weren’t for the fact that her
own remnants of angelic magic kind of screw with her results. Seeing as how none of this even holds a
candle in power to angelic and infernal power, it depends on precision, and it
tends to go a bit haywire around her.
The only thing she can do with great skill and reliability is make wards
to protect herself and her property, and even that takes ceremony and
materials, like anything else in this field.
Everything else works with varying success, but she still knows a lot
about it and if it were up to just her she could kick John Constantine’s ass in
five seconds flat, man.
Black Dogs: Because every good demon needs minions-of-the-day. Cadmiel has picked up a specialized summoning
power along with all the other occult things she’s studied over the years, and
this involves calling shadowy dogs to do her bidding. These aren’t Gregor, note: they’re not as dangerous as him, as
fast as him, as durable as him, as corporeal as him, and most importantly as
smart as him. They’re black creatures
that don’t seem to quite have made it to “dog”, and seem more like collections
of shadow squeezed roughly into dog shapes, about the size of a small wolf,
with glowing yellow eyes that seem more like floating lights in the heads of
these shadow creatures. They aren’t
very bright at all, and all they can really do is attack indiscriminately in a
general direction. They’re not even as
smart as dogs, really. One blast of
magic makes them vanish, or anything that would rend them to pieces otherwise,
for that matter, such as getting a sharp chop on the neck with an axe. To summon them, Cadmiel has to be near
substantial shadows, which isn’t something she can specifically judge on the
whole. She simply makes a beckoning
gesture and the dogs coalesce, makes a dismissive motion to get them to attack,
and a sharp cutting motion to cause them to vanish again.
Attack(s)
Hasten: In order to do this, Cadmiel steps up to her intended victim,
presses a hand to their arm, face, or whatnot, and says quietly “We haven’t got
all day.” That’s all the flash-bang,
which is pretty much nothing.
The effects of this vary greatly, but here’s the general gist of it: the longer
she manages to keep hold of her victim, the farther forward in time they
hurtle. No, they don’t meet themselves
or get transported anywhere.
Physically, however, they feel aged.
If they have any injuries or odd pains or feelings that occur in the
near future, they feel as if they’ve suddenly manifested them, which can be a
rather big shock just from the feeling of suddenly having a twisted shoulder
from a later battle, or a broken leg.
She can stop wherever she wants: she can even fast-forward to death, in
which case the person enters a coma.
She’d have to keep hold of them for over a minute for that to work,
though. However, none of these things
actually happen: while Hapless Victimiel might suddenly feel like she’s in the
throes of childbirth because that’s how far Cadmiel decided to take her, she’s
not, and her teammates will give her weird looks when she collapses on the
ground screaming for an epidural. And
while these effects are constant and often quite devastating while they happen,
they only happen as long as Cadmiel stays in demon form: the concentration it
takes to throw up a glamour breaks her concentration on this.
How bad this turns out to be really depends on the victim. Happy McFortuniel might not be affected that
badly, but assuredly he’ll sustain a painful injury at some point in the
future, and Cadmiel’s pretty good at looking for that point. Doomed McAngstiel is going to have a harder
time. Any girl who’s going to birth a
kid at some point or another is Fuck Out Of Luckiel. Also, anyone who is forcefully unconscious at some point in the
future, drugged or such, can get affected that way and suddenly drop to the
ground unconscious and incapable of being roused for the duration of the
attack. This doesn’t work for sleep,
note, because the people tend to wake up pretty quickly.
On top of all that, this really messes with people’s heads.
Prophet’s Curse: Again, no flash-bang here. Cadmiel basically has to somehow get close enough to her victim
for long enough to whisper “And Thine is the Kingdom” into their ear: this choice
is purely arbitrary on her part, although she likes the Lord’s Prayer.
This is an evil one. This allows her victim to be Cadmiel-For-A-Day. Well, not precisely. They will see a series of visions of the
destinies of whoever they look at, jumbled, vivid, and often horrifying and
nonsensical. They have the same
limitations as Cadmiel’s powers: limited only to events, not choices. However, they have no control over it and no
way of sorting or deciphering the images at all, not to mention the immense shock
that such visions suddenly gives to someone unused to being a psychic. They can’t see anything of the real world
while they see visions, either. Also,
they can’t tell anyone about them, and they can’t really do anything
about them when they’re impossible to sort out and rather nonsensical. Once the effect goes away, the victim
forgets about them entirely, except for the nagging feeling that they saw
something of great import.
The Curse goes away when Cadmiel wants it to go away. The catch? She gets rid
of it ASAP. She hates the idea of
anyone else having her power, especially so vividly, even if they can’t talk
about it. While she will use this to
freak out and incapacitate an enemy in battle, as soon as it’s no longer
necessary she’ll very quickly lift the Curse.
This, again, messes with people’s heads.
Soul Stealing: Do you notice a pattern of flash-bang-less powers
here? Very simple. Rather creepy. She grabs her victim and kisses them on the lips, not all sensual
or romantic or anything, but chaste and very Lady Luck. They promptly cough up an hourglass covered
in blood, and that’s that for their soul.
This doesn’t tend to mess with people’s heads, as they no longer have
heads to mess with.
Demense
Cadmiel doesn’t actually have much: just one old church on the
outskirts of London and all of its grounds and the shops and such around it (so
she doesn’t have to be bothered by any other demons when going to buy
groceries), and one little apartment near Hell’s Parliament. However, all demons that trespass can expect
to be greeted by her and the Grim Reaper.
NPCs
Gregor: Cadmiel’s only real companion, Gregor is a huge black dog about
the size of a small pony, with a shaggy coat, pointed ears, yellow eyes, and a
very wolfish bearing to him. He tends
to scare the hell out of people, although he is calm, composed, and obedient,
and otherwise seems more suited to the task of watchdog than that of guide dog
and companion, which is his ostensible role to Eira Locke. Although she’s curiously mum about his
genealogy, current neighborhood speculation is that he’s part wolf and part
mastiff. The curt answer from his owner
is usually that he’s a useless mutt and that’s the end of it.
Of course, Gregor is not a wolf, a mastiff, a mutt, or useless. What he is is a very old creature who was
once a statue set to watch over a medieval noble bloodline. When that line died out, he found himself
without a purpose, and set off wandering when a minor demon animated him and
attempted to bind him to his service, botching the job horribly. (Ironically enough, he would have been
perfectly willing to serve that demon if he had just asked.) It was, as a matter of fact, pure chance that
led him to run into the blind Maiden of Destiny. She asked him to serve her, he was more than willing because he’s
rather pointless without a master, and they’ve been a team ever since.
He is not evil, because that implies a
certain kind of self-interest, which just isn’t in his makeup. He is a servant first and foremost, and second,
and third: he will do any manner of atrocities if his master asks him to,
because she is his Master and Masters must be Obeyed. He functions as her eyes, to a certain degree – not so she can
watch her step, because she’s fine at that, but to check for things out of
place and possible dangers. At home he
also reads things aloud to her: he’s got a charm on him that allows him to
speak, but basically by manifesting speech directly from his mind to the air,
so it’s more of a gravelly, disembodied monotone that happens to be located in
front of his mouth. He’s as intelligent
as a human, perhaps more intelligent than most, but he is not an independent
thinker: that’s just not the way he works.
While he’s capable of thinking for himself, he would not for a second
put his own conclusions over the orders of his Master. It’s just not how it’s Done. If Cadmiel told him the earth was a
humongous orange, he would believe her, and operate under the assumption that
the earth was a humongous orange despite all evidence to the contrary. Oftentimes she will give him “do as you see
fit” commands, because she knows he’s smart, but the permanent orders he is
under are to protect her and be on his guard all the time. And he does that well.
Physically, Gregor is not something to be trifled with – he’s huge, fast, and
has sharp teeth. He also functions as
Cadmiel’s brawn: in tight situations that she hasn’t managed to maneuver
herself into the upper hand in, he’s always around to bite off fingers and rip
out throats. He is really damn
difficult to kill, also, because he is basically a living statue. It’s not impossible, but he heals fast and
well.
Past Lives
Cadmiel has been very much a hermit throughout the years: however,
one thing is definitely attributed to her.
She published the anonymous letter, while staying in Paris under the
guise of an old nun named Marie, which led to the guillotining of one young
student Antoine at the end of the French Revolution. Other incidents are unconfirmed, but she is no stranger to
fratricide.
† Writing Sample
† Resume
Name
Pope Katie XVII.
Contact information
Man, you know this stuff.
Experience
NEVER.
† Your Thoughts
As you may have noticed, a lot of this is based off the Moirae in classical
Greek mythology, and to a lesser degree the Norns of Norse. So we’ve got the maiden, yes, the crone,
sure—wait, where the hell is the mother?
The standing theory is that Cadmiel was pretty much the mother aspect
during HW times, looking after her brother.
That aspect was pretty much killed off with her Fall. That would probably make her imbalanced
fate, then—well, er, she’s definitely unbalanced.
The Black Dogs and Gregor are based somewhat off the folkloric death omen of
the Black Dog, also known s the Grim.
Inevitability, yo.
Also, to give the most random bit of random ever to dance down Random Street, I
think Cadmiel may well be the only ancient demonic virgin out there. She hasn’t been making with the horizontal
tango since she Fell, that’s for certain.